================================================================ Title : Helter Skelter BSP Name : yog2dm3b.bsp Author : John "Yogi" Hughes Release Date : 05/5/00 Email Address : yogi@planetquake.com Home Page : http://www.freshteam.co.uk Game : Quake 2 / Deathmatch File size : 4.07 mb Description : Helter Skelter invites you into a world of pain and chaos, where the action is non-stop. Equipped with custom textures, sounds and a sky, I'm hoping to have brought out the best of the Q2 engine. There's a great vertical presence within the map, which combined with a tight layout, creates a certain feeling of claustrophobia. This time around the layout of the map was top priority; the map is highly interconnected on two main floor levels, giving the you a pretty interesting game ahead. Have fun in the Helter Skelter! Additional Thanks to : My online buddies at Fresh Team for their support, rock on! id Software for starting the whole show, keep it up guys! Robert Duffy for both QERadiant and Q3Radiant editors. My best online pal Warren aka =WWIII= for the Quad wav. DeFrag for the most excellent beta feedback and support. Ned Man also for great beta feedback and inspiring maps. The happy people over on #terrafusion for their help. The guys at Games Inferno for hosting our domain. Ogro for the awesome custom Quake 2 texture set. You for downloading my map! Previous work : Quake 2 - Don't Look Down Quake 2 - Hard As Nails Quake 2 - GR: Paranoia ================================================================ * MAP Information * New Textures : Most custom textures from Ogro, a few from me. New sounds : Lots of new sound effects from various sources. New sky : Yes. A rather sweet looking sky enviroment map. * Construction * Base : From scratch Construction Time : Over a few month on and off, about 3 weeks in total. Build programs : Modified BSP and VIS, Argrad for lighting effects. Build Time : 1 Hour Compile machine : P2 233 / 230 mb / GeForce DDR Editor used : QRadiant 147 Other programs : Photoshop 5.5 - Editing/Creating textures Cool Edit 96 - Editing the custom sounds Q2 Beaver - Compiling tools frontend QPED - Creating the .pak file Known Bugs : None? contact me you find one. * Copyright / Permissions * All original and composed textures in this level remain property of the sources respective owners. All original and edited shaders in this level remain property of the sources respective owners. You may NOT use this level as a base to build additional levels and MAY use the textures and shaders but give credit where credit is due. You MAY distribute this PAK in any electronic format (BBS, Internet, CD, etc) as long as you contact me first, include all files intact in the original archive, and send me a free copy (if it's a CD :) Thanks. * Where to get this level * http://www.freshteam.co.uk/downloads/quake2/yog_3.zip